So I have a score counter in my game and I would like the counter to increase incrementally. So, for example, If my player shoots and kills his enemy, I want to add "100" points to my score upon the collision, but I dont want my score to jump from 0 to 100, I want it to count up from 0 until it gets to 100 and then stop.
Does that make sense? Thank you so much for anyone who takes the time to read this.
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