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GUI text Messages does not show and points counter do not stop at its...

In my game the Player has to collect apples (like Penelope collects Orbs). Everything is working OK except that the the counter of apples (should stop in 5) that continues adding apples and the warning...

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Every 0.5 sec there is a 10% chance of a target spawning.

I need help with this. I'm super new to Unity and scripting and I need to make it so a game has about 5 different colored targets (all worth different points) that must have a 10% chance of spawning...

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Touchscreen on GameObjects

Hello, I'm working on a 2D game. You have to tap over falling stars to get points. The stars are all the same GameObject that is instanciated by a generator at the top of the screen. I need to raise...

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Points system for unity

Hello, I am looking for advice for a points system. I have tried a couple things but they aren't working very well at all. First of all I am trying to create a planet system, when you hit a planet an...

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Coin Pickup system carry int into void

So I'm trying to make it so when I touch a **coin** (Sprite, It's a 2D game) it gets destroyed and i get a point up, but the problem is, that it says that *score* does not exist in the *current...

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using points tracker on video - like UK driving hazard perception test

I am a total beginner and want to make a simple game, just like the [UK driving hazard perception test][1]. I need the user to earn points by clicking during the correct times of an educational video....

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Scoring only one or zero in one InputField?

Hello Good old Unity community! My problem is that I don't know how to score only zero or one point in one InputField. I have loads of inputFields in one scene. If the player answers correct he gets...

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Implementing multiple choice question into game

I have the base game complete and now I want to implement a point system with multiple choice questions. The game is a basic 2 player tank game, but I want the loser to answer a question from a pool of...

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Pong Pong Game

I have created the basics, one racket on each side, the ball that bounces correct and walls around the map, everything there works fine but I got a problem, I really dont know how to make a button in...

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Subtract Points when click button.

hi there, i am fallowing the unity tutorial on how to roll a ball ( im very new on this) i was able to do it everything, but in my practice i create a button that make the ball roll and score points....

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How do I make a score system?

I do the tutorial score manager but when I do everything it does not work. PLEASE HELP. Here's the Enemy Health - using System.Collections; using UnityEngine; public class EnemyHealthManager :...

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Points not adding to score in unity text

Hi, I am creating a game where when you tap/click on a falling object it is removed and then adds a point to your score. Currently, I have written the code and added the text but when I click on the...

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How do i make a score system in the main menu.

I have a score system for my other levels(or scenes) I just don't know how to too get all the point from the other scenes and put them in this scene (or main menu) and use it to buy stuff. I've been...

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How can I make my score counter increase incrementally and not jump from 0 to...

So I have a score counter in my game and I would like the counter to increase incrementally. So, for example, If my player shoots and kills his enemy, I want to add "100" points to my score upon the...

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How can I count the number of objects touching a collider and then destroy them?

Hello all, I have a simple game where tennis balls fall down from off the screen and into a bucket. The player is on the side shooting projectiles at the balls trying to knock them out of the bucket's...

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Double Score Problem ?

So I have a problem that sometimes i have double count of my points, and thats strange and don't need of it. Its strange glitch. Where i'm wrong on my script? Regular is 500, and sometimes it gives...

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How to add a score value smoothly ?

Okay so I have my score. And collectibles which have 500 points each ***I want them to count smoothly, like 001 002 ... 499 500 (like so but faster of course :) ) But for now i just have instant count...

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Add Score for every Object inside a Box

I want others perspective on this kind of approach. I have a container, a box. There are three items, Baseball Bat, Racket and Ball. What happens is, There will be added 5000 points for every item that...

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Points-Counter Problem

Hello guys. So I have in my scene 3 canvas. Each canvas has 3 buttons. Each button can give you 0 points, x3 points, x5 points and x10. When you click an object in the scene the canvas gets...

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I am trying to give my player points when an enemy dies

I am trying to give 5 points for every kill and whenever I kill an enemy the text flickers from 5 back down to 0 again. Here is the code I'm using: using UnityEngine; using UnityEngine.AI; using...

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Is there another way of counting Scores (points) instead of Colliding...

Hello Everyone! I am pretty new to unity! I am developing a serious game in which the person needs to touch with a sphere all the cubes (that will immediately change color) in the environment. I was...

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Kill counter doesn't stop counting

After i kill the enemy instead of adding one point it adds infinite number of points even after i pause the game it doesn't stop. Here is my game manager script; using System.Collections; using...

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Objects disappear when I apply Destroy for points

Hi everyone. I am making my first game (Space Shooter) on unity using a tutorial from [youtube](https://www.youtube.com/watch?v=GGYxqkmnmFY) but I have an issue with the game. I have two spaceships in...

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